
32 players please), but I’m keeping my hopes up that they do,” they wrote. “This, obviously, is contingent on Bethesda giving server administrators the tools to lay out the groundwork (and a playercount that can support RP scenarios like this. We know that private servers and private worlds will be coming to the game post-launch, and the same player is hoping for robust control over those worlds. (and hell, why not create your own gang of people and inject it into the lore?) all inhabiting a shared world where stories and conflicts can rage on for hours and hours.” “Squads of players RPing as Brotherhood, enclave, raiders, couriers. “What I’m saying is: there’s huge potential for players to create and curate a world with serious depth,” one player wrote on the game’s subreddit. This isn’t anger this is earnest energy directed at maintaining what they feel is the tone of Fallout itself. The funny conversations and hard decisions that have, in many ways, defined the previous games will be completely removed in favor of interactions between real people as they try to survive the game’s world.Īnd players are ready to fix what they’re imagining will be wrong with the game.

Fallout 76 is the first online Fallout title, and Bethesda’s Todd Howard has already confirmed that there will be “ no human NPCs” in the game.
